Planar rectilinear shortest path computation using corridors
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Cites work
- Algorithms for Reporting and Counting Geometric Intersections
- An Optimal Algorithm for Euclidean Shortest Paths in the Plane
- An Output-Sensitive Algorithm for Computing Visibility Graphs
- An efficient algorithm for Euclidean shortest paths among polygonal obstacles in the plane
- Constructing the visibility graph for n-line segments in \(O(n^ 2)\) time
- Efficient approximate shortest-path queries among isothetic rectangular obstacles
- Efficiently Constructing the Visibility Graph of a Simple Polygon with Obstacles
- Finding a Rectilinear Shortest Path in R 2 Using Corridor Based Staircase Structures
- ORTHOGONAL SHORTEST ROUTE QUERIES AMONG AXES PARALLEL RECTANGULAR OBSTACLES
- On Vertical Visibility in Arrangements of Segments and the Queue Size in the Bentley-Ottmann Line Sweeping Algorithm
- On parallel rectilinear obstacle-avoiding paths
- Planar spanners and approximate shortest path queries among obstacles in the plane
- Rectilinear short path queries among rectangular obstacles
- Rectilinear shortest paths in the presence of rectangular barriers
- TRIANGULATING DISJOINT JORDAN CHAINS
- \(L_ 1\) shortest paths among polygonal obstacles in the plane
Cited in
(19)- Routing among convex polygonal obstacles in the plane
- Computing skeletons for rectilinearly convex obstacles in the rectilinear plane
- An algorithm for finding shortest paths in a maze
- Path planning in a weighted planar subdivision under the Manhattan metric
- Computing a rectilinear shortest path amid splinegons in plane
- Finding a region with the minimum total \(L_1\) distance from prescribed terminals
- Computing an \(L_1\) shortest path among splinegonal obstacles in the plane
- Routing among convex polygonal obstacles in the plane
- Computing shortest paths in the plane with removable obstacles
- Finding a Rectilinear Shortest Path in R 2 Using Corridor Based Staircase Structures
- Characterizing the shortest path of an object among obstacles
- scientific article; zbMATH DE number 7559259 (Why is no real title available?)
- On finding a shortest isothetic path and its monotonicity inside a digital object
- Computing \(L_1\) shortest paths among polygonal obstacles in the plane
- Computing the \(L_1\) geodesic diameter and center of a polygonal domain
- Finding a shortest pair of paths on the plane with obstacles and crossing areas
- Computing the visibility polygon of an island in a polygonal domain
- Visibility and ray shooting queries in polygonal domains
- An efficient direct approach for computing shortest rectilinear paths among obstacles in a two-layer interconnection model
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