A neo\(^ 2\) Bayesian foundation of the maxmin value for two-person zero- sum games
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Publication:1341440
DOI10.1007/BF01242948zbMath0817.90147OpenAlexW1514445261MaRDI QIDQ1341440
Salvatore Modica, David Schmeidler, Sergiu Hart
Publication date: 16 February 1995
Published in: International Journal of Game Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/bf01242948
Decision theory (91B06) 2-person games (91A05) Individual preferences (91B08) Decision theory for games (91A35)
Related Items (4)
On minimax and Pareto optimal security payoffs in multicriteria games ⋮ Ambiguity and the Bayesian Paradigm ⋮ Characterizations of the value of matrix games ⋮ Dynamic variational preferences
Cites Work
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- Formulation of Bayesian analysis for games with incomplete information
- Maxmin expected utility with non-unique prior
- Some formal problems with the Von Neumann and Morgenstern theory of two- persons, zero-sum games. I: The direct proof
- A note on the maximin value of two-person, zero-sum games
- Subjective Probability and Expected Utility without Additivity
- A characterization of the value of zero-sum two-person games
- Axiomatic Definition of the Value of a Matrix Game
- Some Thoughts on the Minimax Principle
- A Definition of Subjective Probability
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