Robbers, marshals, and guards: Game theoretic and logical characterizations of hypertree width.
DOI10.1016/S0022-0000(03)00030-8zbMATH Open1054.68044OpenAlexW2628596753WikidataQ59259702 ScholiaQ59259702MaRDI QIDQ1401972FDOQ1401972
Authors: Georg Gottlob, N. Leone, Francesco Scarcello
Publication date: 19 August 2003
Published in: Journal of Computer and System Sciences (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/s0022-0000(03)00030-8
Recommendations
Graph theory (including graph drawing) in computer science (68R10) Structural characterization of families of graphs (05C75) Database theory (68P15) Games involving graphs (91A43) Logic in computer science (03B70)
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Cited In (27)
- Tree projections and structural decomposition methods: minimality and game-theoretic characterization
- The dag-width of directed graphs
- Tree-Width for First Order Formulae
- Saturation-based Boolean conjunctive query answering and rewriting for the guarded quantification fragments
- Uniform Constraint Satisfaction Problems and Database Theory
- An annotated bibliography on guaranteed graph searching
- Hypertree decompositions and tractable queries
- On the complexity of entailment in existential conjunctive first-order logic with atomic negation
- A unified theory of structural tractability for constraint satisfaction problems
- Greedy strategies and larger islands of tractability for conjunctive queries and constraint satisfaction problems
- Title not available (Why is that?)
- Weighted hypertree decompositions and optimal query plans
- SOME MODEL THEORY OF GUARDED NEGATION
- Generalized hypertree decomposition for solving non binary CSP with compressed table constraints
- The treewidth of 2-section of hypergraphs
- Hypertree-depth and minors in hypergraphs
- The Power of Local Consistency in Conjunctive Queries and Constraint Satisfaction Problems
- Structural tractability of enumerating CSP solutions
- Marshals, monotone marshals, and hypertree-width
- Hypertree width and related hypergraph invariants
- Guarded Ontology-Mediated Queries
- Tree Projections: Hypergraph Games and Minimality
- Evaluating Datalog via tree automata and cycluits
- CSP duality and trees of bounded pathwidth
- Tree projections: Game characterization and computational aspects
- Computing optimal hypertree decompositions with SAT
- Decomposing Quantified Conjunctive (or Disjunctive) Formulas
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