Mathematical Research Data Initiative
Main page
Recent changes
Random page
SPARQL
MaRDI@GitHub
New item
In other projects
MaRDI portal item
Discussion
View source
View history
English
Log in

Congestion games with priority-based scheduling

From MaRDI portal
Publication:2109948
Jump to:navigation, search

DOI10.1007/978-3-030-57980-7_5zbMATH Open1506.91015OpenAlexW3084367266MaRDI QIDQ2109948FDOQ2109948

Vittorio Bilò, Cosimo Vinci

Publication date: 21 December 2022


Full work available at URL: https://doi.org/10.1007/978-3-030-57980-7_5




Recommendations

  • A priority-based model of routing
  • Mathematical Foundations of Computer Science 2004
  • A unified approach to congestion games and two-sided markets
  • Scheduling games with machine-dependent priority lists
  • Atomic congestion games with random players: network equilibrium and the price of anarchy


Mathematics Subject Classification ID

Games with infinitely many players (91A07) Potential and congestion games (91A14) Algorithmic game theory and complexity (91A68)



Cited In (3)

  • Congestion games with priority-based scheduling
  • Scheduling games with machine-dependent priority lists
  • On the robustness of the approximate price of anarchy in generalized congestion games





This page was built for publication: Congestion games with priority-based scheduling

Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2109948)

Retrieved from "https://portal.mardi4nfdi.de/w/index.php?title=Publication:2109948&oldid=14605282"
Tools
What links here
Related changes
Printable version
Permanent link
Page information
This page was last edited on 1 February 2024, at 22:15. Warning: Page may not contain recent updates.
Privacy policy
About MaRDI portal
Disclaimers
Imprint
Powered by MediaWiki