Fast strategies in Waiter-Client games

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Publication:2200433

DOI10.37236/9451zbMATH Open1448.05141arXiv2003.09247OpenAlexW3104046156MaRDI QIDQ2200433FDOQ2200433


Authors: Yanyan Li Edit this on Wikidata


Publication date: 21 September 2020

Published in: The Electronic Journal of Combinatorics (Search for Journal in Brave)

Abstract: Waiter-Client games are played on some hypergraph (X,mathcalF), where mathcalF denotes the family of winning sets. For some bias b, during each round of such a game Waiter offers to Client b+1 elements of X, of which Client claims one for himself while the rest go to Waiter. Proceeding like this Waiter wins the game if she forces Client to claim all the elements of any winning set from mathcalF. In this paper we study fast strategies for several Waiter-Client games played on the edge set of the complete graph, i.e. X=E(Kn), in which the winning sets are perfect matchings, Hamilton cycles, pancyclic graphs, fixed spanning trees or factors of a given graph.


Full work available at URL: https://arxiv.org/abs/2003.09247




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