On winning fast in Avoider-Enforcer games

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Publication:976704

zbMATH Open1192.91037arXiv0910.4402MaRDI QIDQ976704FDOQ976704


Authors: János Barát, Miloš Stojaković Edit this on Wikidata


Publication date: 16 June 2010

Published in: The Electronic Journal of Combinatorics (Search for Journal in Brave)

Abstract: We analyze the duration of the unbiased Avoider-Enforcer game for three basic positional games. All the games are played on the edges of the complete graph on n vertices, and Avoider's goal is to keep his graph outerplanar, diamond-free and k-degenerate, respectively. It is clear that all three games are Enforcer's wins, and our main interest lies in determining the largest number of moves Avoider can play before losing. Extremal graph theory offers a general upper bound for the number of Avoider's moves. As it turns out, for all three games we manage to obtain a lower bound that is just an additive constant away from that upper bound. In particular, we exhibit a strategy for Avoider to keep his graph outerplanar for at least 2n8 moves, being just 6 short of the maximum possible. A diamond-free graph can have at most d(n)=lceilfrac3n52ceil edges, and we prove that Avoider can play for at least d(n)3 moves. Finally, if k is small compared to n, we show that Avoider can keep his graph k-degenerate for as many as e(n) moves, where e(n) is the maximum number of edges a k-degenerate graph can have.


Full work available at URL: https://arxiv.org/abs/0910.4402

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