Random numbers for parallel computers: requirements and methods, with emphasis on gpus
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Publication:2229030
DOI10.1016/J.MATCOM.2016.05.005OpenAlexW2416145065WikidataQ60347109 ScholiaQ60347109MaRDI QIDQ2229030FDOQ2229030
Authors: Pierre L'Ecuyer, David Munger, Richard Simard, Boris N. Oreshkin
Publication date: 19 February 2021
Published in: Mathematics and Computers in Simulation (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.matcom.2016.05.005
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Cites Work
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Cited In (9)
- Improving the statistical quality of random number generators by applying a simple ratio transformation
- Novel approaches in generating random numbers using graphics processing unit
- Spectral Analysis of the MIXMAX Random Number Generators
- On the probability of overlap of random subsequences of pseudorandom number generators
- GPUs and chaos: a new true random number generator
- A search for good pseudo-random number generators: survey and empirical studies
- Random number generators produce collisions: Why, how many and more
- Exponential decay of correlations functions in MIXMAX generator of pseudorandom numbers
- Multiple-stream parallel pseudo-random number generation with cellular automata
Uses Software
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