Non-interactive correlation distillation, inhomogeneous Markov chains, and the reverse Bonami-Beckner inequality

From MaRDI portal
Publication:2472722



Abstract: In this paper we study non-interactive correlation distillation (NICD), a generalization of the study of noise sensitivity of boolean functions. We extend the model to NICD on trees. In this model there is a fixed undirected tree with players at some of the nodes. One node is given a uniformly random string and this string is distributed throughout the network, with the edges of the tree acting as independent binary symmetric channels. The goal of the players is to agree on a shared random bit without communicating. Our new contributions include the following: 1. In the case of a k-leaf star graph, we resolve the open question of whether the success probability must go to zero as k goes to infinity. We show that this is indeed the case and provide matching upper and lower bounds on the asymptotically optimal rate (a slowly-decaying polynomial). 2. In the case of the k-vertex path graph, we show that it is always optimal for all players to use the same 1-bit function. 3. In the general case we show that all players should use monotone functions. 4. For certain trees it is better if not all players use the same function. Our techniques include the use of the reverse Bonami-Beckner inequality.


This note deals with so-called problem of non-interactive correlation distillation (NICD). In its most general form the problem involves \(k\) players who receive noisy copies of a uniformly random bit string of length \(n\). The players wish to agree on a single random bit but are not allowed to communicate. The problem is to understand the extent to which the players can successfully distill the correlations in their strings into a shared random bit. This problem is relevant for cryptographic information reconciliation, random beacons in cryptography and security, and coding theory. The paper contains the following new results: In the case of a \(k\)-leaf star graph they resolve the open question of whether the success probability must go to zero as \(k\to \infty\). The authors show that is indeed the case and provide matching upper and lower bounds on the asymptotically optimal rate(a slowly-decaying polynomial). In the case of the \(k\)-vertex path graph, they show that it is always optimal for all players to use the same 1-bit function. In the general case it is shown that all players should use monotone functions. They also show, somewhat surprisingly, that for certain trees it is better if not all players use the same function.



Cites work


Cited in
(29)








This page was built for publication: Non-interactive correlation distillation, inhomogeneous Markov chains, and the reverse Bonami-Beckner inequality

Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2472722)