New techniques for cost sharing in combinatorial optimization games
DOI10.1007/s10107-010-0357-7zbMath1194.91036OpenAlexW2163345326WikidataQ57702201 ScholiaQ57702201MaRDI QIDQ2638367
Adam N. Letchford, Alberto Caprara
Publication date: 16 September 2010
Published in: Mathematical Programming. Series A. Series B (Search for Journal in Brave)
Full work available at URL: https://eprints.lancs.ac.uk/id/eprint/45297/1/10.pdf
cooperative gamesvalid inequalitiescombinatorial optimization gamestraveling salesman gameoptimal cost sharesvehicle routing game
Integer programming (90C10) Polyhedral combinatorics, branch-and-bound, branch-and-cut (90C57) Cooperative games (91A12) Linear programming (90C05) Combinatorial optimization (90C27) Combinatorial games (91A46) Games on graphs (graph-theoretic aspects) (05C57)
Related Items
Uses Software
Cites Work
- Approximately fair cost allocation in metric traveling salesman games
- On the core of a traveling salesman cost allocation game
- A result on projection for the vehicle routing problem
- The travelling salesman problem as a constrained shortest path problem: Theory and computational experience
- The symmetric traveling salesman polytope and its graphical relaxation: Composition of valid inequalities
- Traveling salesman games
- Geometric algorithms and combinatorial optimization
- On approximately fair cost allocation in Euclidean TSP games
- Multistars, partial multistars and the capacitated vehicle routing problem
- Traveling salesman games with the Monge property
- On the nucleolus of the basic vehicle routing game
- The assignment game. I: The core
- Projection results for vehicle routing
- Traveling the boundary of Minkowski sums.
- Clique Tree Inequalities and the Symmetric Travelling Salesman Problem
- On the symmetric travelling salesman problem I: Inequalities
- Decomposition Principle for Linear Programs
- Minimum cost spanning tree games
- Odd Minimum Cut-Sets and b-Matchings
- The Circuit Polytope: Facets
- Cooperative facility location games
- Algorithmic Aspects of the Core of Combinatorial Optimization Games
- Maximum matching and a polyhedron with 0,1-vertices
- Integer Programming and Combinatorial Optimization
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item