The sequential price of anarchy for atomic congestion games
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Publication:2937005
DOI10.1007/978-3-319-13129-0_35zbMATH Open1404.91062OpenAlexW2123036301MaRDI QIDQ2937005FDOQ2937005
Publication date: 7 January 2015
Published in: Web and Internet Economics (Search for Journal in Brave)
Full work available at URL: https://research.utwente.nl/en/publications/the-sequential-price-of-anarchy-for-atomic-congestion-games(12ab2cd2-d0f3-4a72-aaba-8fba9338d91d).html
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Cited In (15)
- Stackelberg Strategies for Atomic Congestion Games
- A convergence analysis of the price of anarchy in atomic congestion games
- Exact price of anarchy for weighted congestion games with two players
- The limit of targeting in networks
- Tight bounds for the price of anarchy and stability in sequential transportation games
- Equilibrium analysis of customer attraction games
- Dynamic Atomic Congestion Games with Seasonal Flows
- Dynamic Resource Allocation Games
- The Curse of Sequentiality in Routing Games
- The quality of equilibria for set packing and throughput scheduling games
- The sequential price of anarchy for affine congestion games with few players
- Coordination mechanisms for scheduling selfish jobs with favorite machines
- The Inefficiency of Nash and Subgame Perfect Equilibria for Network Routing
- Sequential solutions in machine scheduling games
- Dynamic resource allocation games
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