The curse of simultaneity

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Publication:2826044

DOI10.1145/2090236.2090242zbMath1348.91014OpenAlexW2172152464MaRDI QIDQ2826044

Renato Paes Leme, Vasilis Syrgkanis, Éva Tardos

Publication date: 7 October 2016

Published in: Proceedings of the 3rd Innovations in Theoretical Computer Science Conference (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1145/2090236.2090242




Related Items (24)

The limit of targeting in networksNon-cooperative capacitated facility location gamesThe Curse of Sequentiality in Routing GamesMulticast Network Design Game on a RingThe quality of equilibria for set packing and throughput scheduling gamesEfficient Equilibria in Polymatrix Coordination GamesTight bounds for the price of anarchy and stability in sequential transportation gamesThe Inefficiency of Nash and Subgame Perfect Equilibria for Network RoutingExact price of anarchy for weighted congestion games with two playersUniform price auctions: equilibria and efficiencyA note on connectivity and stability in dynamic network formationSelf-confirming price-prediction strategies for simultaneous one-shot auctionsImproved bounds on equilibria solutions in the network design gameEconomic efficiency requires interactionA unifying tool for bounding the quality of non-cooperative solutions in weighted congestion gamesSequential scheduling on identical machinesDynamic resource allocation gamesLoad rebalancing games in dynamic systems with migration costsThe sequential price of anarchy for affine congestion games with few playersRisk-free bidding in complement-free combinatorial auctionsDynamic Resource Allocation GamesCoordination mechanisms for scheduling selfish jobs with favorite machinesSome anomalies of farsighted strategic behaviorOn the sequential price of anarchy of isolation games



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