The three-box paradox revisited

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Publication:3435149

DOI10.1088/1751-8113/40/11/021zbMATH Open1111.81009arXivquant-ph/0606067OpenAlexW3105164765MaRDI QIDQ3435149FDOQ3435149


Authors: Tamar Ravon, Lev Vaidman Edit this on Wikidata


Publication date: 25 April 2007

Published in: Journal of Physics A: Mathematical and Theoretical (Search for Journal in Brave)

Abstract: The classical three-box paradox of Kirkpatrick [J. Phys. A 36 4891 (2003)] is compared to the original quantum Three-Box paradox of Aharonov and Vaidman [J. Phys. A 24 2315 (1991)]. It is argued that the quantum Three-Box experiment is a "quantum paradox" in the sense that it is an example of a classical task which cannot be accomplished using classical means, but can be accomplished using quantum devices. It is shown that Kirkpatrick's card game is analogous to a different game with a particle in three boxes which does not contain paradoxical features.


Full work available at URL: https://arxiv.org/abs/quant-ph/0606067




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