Classical three-box  paradox

From MaRDI portal
Publication:4707609

DOI10.1088/0305-4470/36/17/315zbMATH Open1058.81006arXivquant-ph/0207124OpenAlexW1963715211MaRDI QIDQ4707609FDOQ4707609

K. A. Kirkpatrick

Publication date: 12 October 2003

Published in: Journal of Physics A: Mathematical and General (Search for Journal in Brave)

Abstract: A simple classical probabilistic system (a simple card game) classically exemplifies Aharonov and Vaidman's "Three-Box 'paradox'" [J. Phys. A 24, 2315 (1991)], implying that the Three-Box example is neither quantal nor a paradox and leaving one less difficulty to busy the interpreters of quantum mechanics. An ambiguity in the usual expression of the retrodiction formula is shown to have misled Albert, Aharonov, and D'Amato [Phys. Rev. Lett. 54, 5 (1985)] to a result not, in fact, "curious"; the discussion illustrates how to avoid this ambiguity.


Full work available at URL: https://arxiv.org/abs/quant-ph/0207124




Recommendations




Cited In (15)





This page was built for publication: Classical three-box  paradox

Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q4707609)