Courcelle's theorem -- a game-theoretic approach
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- Easy instances for model checking
- Easy problems for tree-decomposable graphs
- Generalized finite automata theory with an application to a decision problem of second-order logic
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Cited in
(21)- A uniform Tauberian theorem in dynamic games
- Confronting intractability via parameters
- On enumerating minimal siphons in Petri nets using CLP and SAT solvers: theoretical and practical complexity
- Declarative dynamic programming as an alternative realization of Courcelle's theorem
- Fly-automata for checking \(\mathrm{MSO}_2\) graph properties
- Implementing Courcelle's theorem in a declarative framework for dynamic programming
- A Characterization of Game-Theoretic Solutions which Lead to Impossibility Theorems
- Computations by fly-automata beyond monadic second-order logic
- Digraph width measures in parameterized algorithmics
- Courcelle's theorem for triangulations
- Practical access to dynamic programming on tree decompositions
- Practical access to dynamic programming on tree decompositions
- scientific article; zbMATH DE number 3188106 (Why is no real title available?)
- Graph minors and parameterized algorithm design
- Linear-time algorithms for graphs of bounded rankwidth: a fresh look using game theory (extended abstract)
- Extension complexity, MSO logic, and treewidth
- Fixed-parameter tractability of treewidth and pathwidth
- Practical algorithms for MSO model-checking on tree-decomposable graphs
- Efficient problem solving on tree decompositions using binary decision diagrams
- The Cournot-Theocharis problem reconsidered
- DynASP2.5: Dynamic Programming on Tree Decompositions in Action
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