Constant rank two-player games are PPAD-hard
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Publication:4554071
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Cites work
- scientific article; zbMATH DE number 49749 (Why is no real title available?)
- scientific article; zbMATH DE number 549853 (Why is no real title available?)
- scientific article; zbMATH DE number 3069631 (Why is no real title available?)
- A Polynomial Time Algorithm for Finding Nash Equilibria in Planar Win-Lose Games
- A procedure for finding Nash equilibria in bi-matrix games
- An optimization approach for approximate Nash equilibria
- Bimatrix Equilibrium Points and Mathematical Programming
- Efficient Computation of Nash Equilibria for Very Sparse Win-Lose Bimatrix Games
- Equilibrium Points of Bimatrix Games
- Equilibrium computation for two-player games in strategic and extensive form
- Equilibrium tracing in strategic-form games
- Hard-to-Solve Bimatrix Games
- Nash equilibria in random games
- New algorithms for approximate Nash equilibria in bimatrix games
- Non-cooperative games
- On competitiveness in uniform utility allocation markets
- On oblivious PTAS's for nash equilibrium
- On the Complexity of 2D Discrete Fixed Point Problem
- On the Complexity of Nash Equilibria and Other Fixed Points
- On the complexity of the parity argument and other inefficient proofs of existence
- On total functions, existence theorems and computational complexity
- Rank-1 bimatrix games, a homeomorphism and a polynomial time algorithm
- Reducibility among Fractional Stability Problems
- Settling some open problems on 2-player symmetric Nash equilibria
- Settling the Complexity of Arrow-Debreu Equilibria in Markets with Additively Separable Utilities
- Settling the complexity of computing two-player Nash equilibria
- Simple complexity from imitation games
- The approximate rank of a matrix and its algorithmic applications
- The complexity of computing a Nash equilibrium
- The complexity of finding Nash equilibria
- The complexity of solving stochastic games on graphs
- The complexity of stochastic games
- The complexity of the homotopy method, equilibrium selection and Lemke-Howson solutions
- The equivalence of linear programs and zero-sum games
Cited in
(9)- On the Complexity of Equilibrium Computation in First-Price Auctions
- The complexity of gradient descent: CLS = PPAD \(\cap\) pls
- Fast Algorithms for Rank-1 Bimatrix Games
- The Complexity of Necklace Splitting, Consensus-Halving, and Discrete Ham Sandwich
- Settling some open problems on 2-player symmetric Nash equilibria
- A Polynomial-Time Algorithm for 1/2-Well-Supported Nash Equilibria in Bimatrix Games
- Consensus-Halving: Does It Ever Get Easier?
- Constant rank bimatrix games are PPAD-hard
- A Polynomial-Time Algorithm for 1/3-Approximate Nash Equilibria in Bimatrix Games
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