Optimizing the video game multi-jump: player strategy, AI, and level design
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Publication:4576577
DOI10.4169/AMER.MATH.MONTHLY.123.10.1013zbMATH Open1394.91068OpenAlexW2569797790WikidataQ58301166 ScholiaQ58301166MaRDI QIDQ4576577FDOQ4576577
Authors: Aaron M. Broussard, Martin E. Malandro, Abagayle Serreyn
Publication date: 12 July 2018
Published in: The American Mathematical Monthly (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.4169/amer.math.monthly.123.10.1013
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