Folk theorem in repeated games with private monitoring
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Publication:5090067
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(33)- Folk theorem with communication
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- A folk theorem for stochastic games with private almost-perfect monitoring
- Blackwell's comparison of experiments and discounted repeated games
- What you get is what you see: cooperation in repeated games with observable payoffs
- Repeated games with local monitoring and private communication
- The folk theorem for repeated games with observation costs
- The analogical foundations of cooperation
- A folk theorem for games when frequent monitoring decreases noise
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- scientific article; zbMATH DE number 5620859 (Why is no real title available?)
- scientific article; zbMATH DE number 5620860 (Why is no real title available?)
- scientific article; zbMATH DE number 5620862 (Why is no real title available?)
- The Folk Theorem with Imperfect Public Information
- The folk theorem in repeated games with anonymous random matching
- Codes of conduct, private information and repeated games
- The Folk Theorem for Games with Private Almost-Perfect Monitoring
- Repeated Games with Private Monitoring: Two Players
- Self-evident events and the value of linking
- The folk theorem for the prisoner's dilemma with endogenous private monitoring
- When (not) to publicize inspection results
- Bad apples in symmetric repeated games
- Folk theorems with bounded recall under (almost) perfect monitoring
- The folk theorem for irreducible stochastic games with imperfect public monitoring
- Monitoring versus discounting in repeated games
- Robust relational contracts with subjective performance evaluation
- Nonrecursive dynamic incentives: a rate of convergence approach
- Uniformly strict equilibrium for repeated games with private monitoring and communication
- On the theory of repeated games with private information. I: Anti-folk theorem without communication
- The Nash-threats folk theorem with communication and approximate common knowledge in two player games
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