Correlation and unmediated cheap talk in repeated games with imperfect monitoring
From MaRDI portal
Publication:1684128
DOI10.1007/s00182-017-0569-7zbMath1411.91125OpenAlexW2590634914MaRDI QIDQ1684128
Publication date: 8 December 2017
Published in: International Journal of Game Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00182-017-0569-7
(n)-person games, (n>2) (91A06) Signaling and communication in game theory (91A28) Multistage and repeated games (91A20)
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Uniform folk theorems in repeated anonymous random matching games
- Communication, correlation and cheap-talk in games with public information
- General properties of long-run supergames
- Correlated equilibrium in stochastic games
- Communication equilibrium payoffs in repeated games with imperfect monitoring
- The art of conversation: eliciting information from experts through multi-stage communication
- An analog of the minimax theorem for vector payoffs
- Secure multiparty protocols and zero-knowledge proof systems tolerating a faulty minority
- Communication in games of incomplete information: Two players
- Approximate efficiency in repeated games with correlated private signals
- Minority-proof cheap-talk protocol
- Folk theorem with communication
- Perfect communication equilibria in repeated games with imperfect monitoring
- Optimal coordination mechanisms in generalized principal-agent problems
- An approximate folk theorem with imperfect private information
- Optimal strategies in repeated games with incomplete information
- Correlation without mediation: Expanding the set of equilibrium outcomes by ``cheap pre-play procedures
- Characterization of correlated equilibria in stochastic games
- Unmediated communication in repeated games with imperfect monitoring.
- Unmediated communication in games with complete and incomplete information.
- Cheap talk in games with incomplete information.
- Internal correlation in repeated games
- Pure equilibria of repeated games with public observation.
- Nash equilibria of \(n\)-player repeated games with semi-standard information
- On Two-Player Repeated Games with Lack of Information on One Side and State-Independent Signalling
- Universal Mechanisms
- Multistage Games with Communication
- An Approach to Communication Equilibria
- Correlated Equilibrium as an Expression of Bayesian Rationality
- Fair Distribution Protocols or How the Players Replace Fortune
- Correlated Equilibria in Two-Player Repeated Games with Nonobservable Actions
- Communication in Repeated Games with Imperfect Private Monitoring
- Private Observation, Communication and Collusion
- Implementation of communication equilibria by correlated cheap talk: The two-player case
- Bounding equilibrium payoffs in repeated games with private monitoring
- Folk Theorem in Repeated Games with Private Monitoring
- Distributed computing meets game theory
- Secret Correlation in Repeated Games with Imperfect Monitoring
- Bridging Game Theory and Cryptography: Recent Results and Future Directions
- Lower Bounds on Implementing Robust and Resilient Mediators
- Computational Complexity and Communication: Coordination in Two-Player Games
This page was built for publication: Correlation and unmediated cheap talk in repeated games with imperfect monitoring