Game theoretical transportation network design among multiple regions
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Cites work
- A discrete fixed point theorem and its applications.
- A global optimization algorithm for reliable network design
- A stochastic programming model for scheduling call centers with global service level agreements
- Learning, regret minimization, and equilibria
- Linear programming models for the user and system optimal dynamic network design problem: Formulations, comparisons and extensions
- On the existence of pure strategy Nash equilibria in two person discrete games
- On the existence of pure-strategy Nash equilibrium
- Robust improvement schemes for road networks under demand uncertainty
Cited in
(7)- A review of transport market modeling using game-theoretic principles
- A Stackelberg Game to Optimize the Distribution of Controls in Transportation Networks
- The bus rapid transit investment problem
- Granular transport policy is cooperation better than optimization?
- Modeling of the City’s Transport Network Using Game-Theoretic Methods on the Example of Petrozavodsk
- Road network pricing and design for ordinary and hazmat vehicles: integrated model and specialized local search
- Core-stability over networks with widespread externalities
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