Game theoretical transportation network design among multiple regions
DOI10.1007/S10479-014-1700-9zbMATH Open1397.90071OpenAlexW1981419432MaRDI QIDQ513616FDOQ513616
Authors: Xiaoning Zhang, Hua Wang
Publication date: 7 March 2017
Published in: Annals of Operations Research (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s10479-014-1700-9
Recommendations
competitioncooperationStackelberg gamechronological design schemediscrete network design problemmultiple regions
Deterministic network models in operations research (90B10) Cooperative games (91A12) Transportation, logistics and supply chain management (90B06) Hierarchical games (including Stackelberg games) (91A65)
Cites Work
- Linear programming models for the user and system optimal dynamic network design problem: Formulations, comparisons and extensions
- Robust improvement schemes for road networks under demand uncertainty
- A stochastic programming model for scheduling call centers with global service level agreements
- Learning, regret minimization, and equilibria
- On the existence of pure-strategy Nash equilibrium
- A discrete fixed point theorem and its applications.
- A global optimization algorithm for reliable network design
- On the existence of pure strategy Nash equilibria in two person discrete games
Cited In (7)
- A review of transport market modeling using game-theoretic principles
- A Stackelberg Game to Optimize the Distribution of Controls in Transportation Networks
- The bus rapid transit investment problem
- Granular transport policy is cooperation better than optimization?
- Modeling of the City’s Transport Network Using Game-Theoretic Methods on the Example of Petrozavodsk
- Road network pricing and design for ordinary and hazmat vehicles: integrated model and specialized local search
- Core-stability over networks with widespread externalities
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