Short sequences of improvement moves lead to approximate equilibria in constraint satisfaction games

From MaRDI portal
Publication:524372

DOI10.1007/978-3-662-44803-8_5zbMATH Open1409.91010arXiv1402.3450OpenAlexW2162221666MaRDI QIDQ524372FDOQ524372

Angelo Fanelli, I. Caragiannis, N. V. Gravin

Publication date: 2 May 2017

Published in: Algorithmica, Algorithmic Game Theory (Search for Journal in Brave)

Abstract: We present an algorithm that computes approximate pure Nash equilibria in a broad class of constraint satisfaction games that generalize the well-known cut and party affiliation games. Our results improve previous ones by Bhalgat et al.~(EC 10) in terms of the obtained approximation guarantee. More importantly, our algorithm identifies a polynomially-long sequence of improvement moves from any initial state to an approximate equilibrium in these games. The existence of such short sequences is an interesting structural property which, to the best of our knowledge, was not known before. Our techniques adapt and extend our previous work for congestion games (FOCS 11) but the current analysis is considerably simpler.


Full work available at URL: https://arxiv.org/abs/1402.3450




Recommendations




Cites Work


Cited In (3)





This page was built for publication: Short sequences of improvement moves lead to approximate equilibria in constraint satisfaction games

Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q524372)