Prescribed-time distributed Nash equilibrium seeking for noncooperation games
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Cites work
- scientific article; zbMATH DE number 706270 (Why is no real title available?)
- A Passivity-Based Approach to Nash Equilibrium Seeking Over Networks
- A Unified Strategy for Solution Seeking in Graphical $N$-Coalition Noncooperative Games
- A fixed-time convergent algorithm for distributed convex optimization in multi-agent systems
- A leader-following rendezvous problem of double integrator multi-agent systems
- An extremum seeking-based approach for Nash equilibrium seeking in \(N\)-cluster noncooperative games
- Appointed-Time and Attack-Free Bipartite Synchronization of Generic Linear Multiagent Systems Over Directed Switching Networks
- Appointed-time consensus: accurate and practical designs
- Continuous-Time Penalty Methods for Nash Equilibrium Seeking of a Nonsmooth Generalized Noncooperative Game
- Design of Distributed Event-Triggered Average Tracking Algorithms for Homogeneous and Heterogeneous Multiagent Systems
- Designing Distributed Specified-Time Consensus Protocols for Linear Multiagent Systems Over Directed Graphs
- Distributed Nash Equilibrium Seeking With Limited Cost Function Knowledge via a Consensus-Based Gradient-Free Method
- Distributed Nash Equilibrium Seeking by a Consensus Based Approach
- Distributed Nash equilibrium seeking for aggregative games with coupled constraints
- Distributed Nash equilibrium seeking under partial-decision information via the alternating direction method of multipliers
- Distributed Seeking of Nash Equilibria With Applications to Mobile Sensor Networks
- Distributed convergence to Nash equilibria in two-network zero-sum games
- Distributed discrete-time coordinated tracking with a time-varying reference state and limited communication
- Distributed robust adaptive equilibrium computation for generalized convex games
- Fixed-Time Stable Gradient Flows: Applications to Continuous-Time Optimization
- Fixed-time bipartite synchronization with a pre-appointed settling time over directed cooperative-antagonistic networks
- Nash Equilibrium Computation in Subnetwork Zero-Sum Games With Switching Communications
- Nash Equilibrium Seeking in Noncooperative Games
- Nonlinear Feedback Design for Fixed-Time Stabilization of Linear Control Systems
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Cited in
(5)- Robust Distributed Nash Equilibrium Seeking for Games Under Attacks and Communication Delays
- Prescribed-time fully distributed Nash equilibrium seeking of nonlinear multi-agent systems over unbalanced digraphs
- Prescribed-time stability in switching systems with resets: a hybrid dynamical systems approach
- Distributed consensus in noncooperative inventory games
- Distributed algorithms for the computation of noncooperative equilibria
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