Real-time monitoring in a public-goods game
From MaRDI portal
Publication:6188261
DOI10.1016/j.geb.2023.08.017zbMath1530.91190MaRDI QIDQ6188261
Publication date: 11 January 2024
Published in: Games and Economic Behavior (Search for Journal in Brave)
Applications of game theory (91A80) (n)-person games, (n>2) (91A06) Public goods (91B18) Mechanism design theory (91B03)
Cites Work
- Unnamed Item
- Separating the hawks from the doves: evidence from continuous time laboratory games
- Iterated regret minimization: a new solution concept
- Rewards and sanctions and the provision of public goods in one-shot settings
- Minimax regret and strategic uncertainty
- A survey of experiments on communication via cheap talk
- Voluntary contributions by consent or dissent
- Extensive Form Games in Continuous Time: Pure Strategies
- A Theory of Fairness, Competition, and Cooperation
- Time Horizon and Cooperation in Continuous Time
- Continuity, Inertia, and Strategic Uncertainty: A Test of the Theory of Continuous Time Games
- Continuous Time Repeated Games
- Are people conditionally cooperative? Evidence from a public goods experiment
This page was built for publication: Real-time monitoring in a public-goods game