From Muller to parity and Rabin qutomata: optimal transformations preserving (history) determinism
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- A Tight Lower Bound for Determinization of Transition Labeled Büchi Automata
- A classification of \(\omega\)-regular languages
- A construction on finite automata that has remained hidden
- Automata theory and model checking
- Beyond hyper-minimisation -- minimising DBAs and DPAs is NP-complete
- Computing the Rabin Index of a Parity Automaton
- Deciding parity games in quasipolynomial time
- Deciding the winner in parity games is in \(\mathrm{UP}\cap\mathrm{co-UP}\)
- Depth-First Search and Linear Graph Algorithms
- Determinising parity automata
- Explicit Muller games are PTIME
- Forms of determinism for automata
- From LTL and limit-deterministic Büchi automata to deterministic parity automata
- From Spot 2.0 to Spot 2.10: What’s New?
- Graph Games and Reactive Synthesis
- Half-positional objectives recognized by deterministic Büchi automata
- How deterministic are good-for-games automata?
- Improving parity games in practice
- Index appearance record for transforming Rabin automata into parity automata
- Index appearance record with preorders
- Infinite games on finitely coloured graphs with applications to automata on infinite trees
- Infinite games played on finite graphs
- LTL to deterministic Emerson-Lei automata
- Lexicographic decomposition of \(k\)-valued transducers
- Natural colors of Infinite words
- Nondeterminism in the presence of a diverse or unknown future
- On Determinisation of Good-for-Games Automata
- On the positional determinacy of edge-labeled games
- On the size of good-for-games Rabin automata and its link with the memory in Muller games
- On the topological complexity of tree languages
- On ω-regular sets
- Owl: a library for \(\omega \)-words, automata, and LTL
- Parityizing Rabin and Streett
- Practical applications of the alternating cycle decomposition
- Practical synthesis of reactive systems from LTL specifications via parity games
- Practical “Paritizing” of Emerson-Lei Automata
- Profile trees for Büchi word automata, with application to determinization
- Progress measures, immediate determinacy, and a subset construction for tree automata
- Random fruits on the zielonka tree
- Saturating right congruences
- Solving Games Without Determinization
- Solving parity games in practice
- Structural complexity of \(\omega\)-automata
- TYPENESS FOR ω-REGULAR AUTOMATA
- Temporal logic and fair discrete systems
- Testing and generating infinite sequences by a finite automaton
- The Complexity of Tree Automata and Logics of Programs
- The Non-deterministic Mostowski Hierarchy and Distance-Parity Automata
- The Theory of Stabilisation Monoids and Regular Cost Functions
- Tighter Bounds for the Determinisation of Büchi Automata
- Topological extension of parity automata
- Unambiguity in automata theory
- Unambiguous Büchi automata.
- Why These Automata Types?
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