Graph Games and Reactive Synthesis
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Publication:3176385
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- Abstraction-guided synthesis of synchronization
- Algorithms for Omega-Regular Games with Imperfect Information
- Alternating finite automata on -words
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- An Antichain Algorithm for LTL Realizability
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- Assume-Guarantee Synthesis
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- Automating the addition of fault tolerance with discrete controller synthesis
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- Bounded Synthesis
- Church synthesis problem for noisy input
- Computer Science Logic
- Concurrent reachability games
- Coordination logic
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- Strategy logic
- Supervisory Control of a Class of Discrete Event Processes
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- Synthesizing protocols for digital contract signing
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Cited in
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- Synthesis of data word transducers
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- Half-positional objectives recognized by deterministic Büchi automata
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- Graph games and logic design
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- Using the compatibility analysis of logical specifications of automata to solve game problems
- Synthesis with privacy against an observer
- Decoy allocation games on graphs with temporal logic objectives
- Quantitative safety and liveness
- Extending Finite-Memory Determinacy by Boolean Combination of Winning Conditions
- Different strokes in randomised strategies: revisiting Kuhn's theorem under finite-memory assumptions
- Synthesis of Data Word Transducers
- Stackelberg-Pareto synthesis
- Adapting to the behavior of environments with bounded memory
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