Splitting graphs when calculating Myerson value for pure overhead games.
DOI10.1007/S001860400346zbMATH Open1090.91012OpenAlexW1990582245WikidataQ57618744 ScholiaQ57618744MaRDI QIDQ703208FDOQ703208
Authors: Daniel Gómez, Enrique González-Arangüena, Conrado Manuel, Guillermo Owen, Mónica del Pozo, Juan Tejada
Publication date: 11 January 2005
Published in: Mathematical Methods of Operations Research (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s001860400346
Recommendations
Cooperative games (91A12) Signaling and communication in game theory (91A28) Games involving graphs (91A43)
Cited In (4)
This page was built for publication: Splitting graphs when calculating Myerson value for pure overhead games.
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q703208)