\(p\)-additive games: a class of totally balanced games arising from inventory situations with temporary discounts
From MaRDI portal
Publication:926590
DOI10.1007/s11750-007-0020-5zbMath1134.91321OpenAlexW2031535154MaRDI QIDQ926590
Andrés Toledo, Ana Meca, Luis A. Guardiola
Publication date: 20 May 2008
Published in: Top (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s11750-007-0020-5
\(p\)-additive gamescore-allocationsinventory situations with temporary discountsmodified SOC-ruletotally balanced cooperative TU games
Related Items (5)
The subcoalition-perfect core of cooperative games ⋮ Production-inventory games and PMAS-games: Characterizations of the Owen point ⋮ Cooperative game theory and inventory management ⋮ Altruistic profit allocation rules for joint replenishment with carbon cap-and-trade policy ⋮ Inventory games with permissible delay in payments
Cites Work
- Unnamed Item
- A note on coalitional manipulation and centralized inventory management
- Population monotonic allocation schemes for cooperative games with transferable utility
- Cooperation and competition in inventory games
- Inventory games.
- Cores of convex games
- The Relationship Between Convex Games and Minimum Cost Spanning Tree Games: A Case for Permutationally Convex Games
This page was built for publication: \(p\)-additive games: a class of totally balanced games arising from inventory situations with temporary discounts