Production-inventory games and PMAS-games: Characterizations of the Owen point
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Cites work
- \(p\)-additive games: a class of totally balanced games arising from inventory situations with temporary discounts
- A core-allocation family for generalized holding cost games
- Algorithmic Aspects of the Core of Combinatorial Optimization Games
- Benefit sharing in holding situations
- Characterization of the Owen set of linear production processes
- Cooperation and competition in inventory games
- Cooperation between multiple news-vendors with transshipments
- Cores of convex games
- Cores of inventory centralization games
- Cost allocation in continuous-review inventory models
- Dynamic realization games in newsvendor inventory centralization
- Dynamic version of the economic lot size model
- scientific article; zbMATH DE number 3139280 (Why is no real title available?)
- scientific article; zbMATH DE number 44383 (Why is no real title available?)
- scientific article; zbMATH DE number 1082115 (Why is no real title available?)
- scientific article; zbMATH DE number 1929535 (Why is no real title available?)
- Inventory games.
- Note—Effects of Centralization on Expected Costs in a Multi-Location Newsboy Problem
- On the core of linear production games
- Operations research games: A survey. (With comments and rejoinder)
- Population monotonic allocation schemes for cooperative games with transferable utility
- Population monotonic allocation schemes on externality games
- The newsvendor game has a nonempty core
- Totally balanced combinatorial optimization games
Cited in
(15)- Production-inventory games: A new class of totally balanced combinatorial optimization games
- Characterization of the Owen set of linear production processes
- Collaborative replenishment in the presence of intermediaries
- A primal-dual algorithm for computing a cost allocation in the core of economic lot-sizing games
- Altruistic profit allocation rules for joint replenishment with carbon cap-and-trade policy
- The effect of consolidated periods in heterogeneous lot-sizing games
- Inventory games with quantity discount
- Enforcing fair cooperation in production-inventory settings with heterogeneous agents
- Monotonic stable solutions for minimum coloring games
- Inventory games with permissible delay in payments
- Cooperation in assembly systems: the role of knowledge sharing networks
- Dynamic linear programming games with risk-averse players
- Cooperative game theory and inventory management
- Allocating the surplus induced by cooperation in distribution chains with multiple suppliers and retailers
- Averaged dual solution for linear production games and its characterization
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