A core-allocation family for generalized holding cost games
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Publication:2460041
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Cites work
- scientific article; zbMATH DE number 3733695 (Why is no real title available?)
- scientific article; zbMATH DE number 1929535 (Why is no real title available?)
- scientific article; zbMATH DE number 3078997 (Why is no real title available?)
- Benefit sharing in holding situations
- Cooperation and competition in inventory games
- Cooperation between multiple news-vendors with transshipments
- Cooperative game theory and applications. Cooperative games arising from combinatorial optimization problems
- Cores of convex games
- Cores of inventory centralization games
- Equilibrium Points of Bimatrix Games
- Inventory games.
- Operations research games: A survey. (With comments and rejoinder)
- Population monotonic allocation schemes for cooperative games with transferable utility
- Stochastic Games
- The Relationship Between Convex Games and Minimum Cost Spanning Tree Games: A Case for Permutationally Convex Games
- The \(\tau\)-value, the core and semiconvex games
- The convergence problem for differential games
- The newsvendor game has a nonempty core
Cited in
(8)- The subcoalition-perfect core of cooperative games
- Production-inventory games and PMAS-games: Characterizations of the Owen point
- Cooperative game theory and inventory management
- Production-inventory games: A new class of totally balanced combinatorial optimization games
- Benefit sharing in holding situations
- \(p\)-additive games: a class of totally balanced games arising from inventory situations with temporary discounts
- Cooperation in assembly systems: the role of knowledge sharing networks
- Inventory games with quantity discount
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