Pushing blocks is hard.

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The authors study several variations of simpler puzzles and show that the models are NP-hard. The results subsume a number of previous NP-hardness proofs of pushing-block variations, and solve the Push-X open problem. The main idea in the is to force the robot to follow constrained Eulerian tours of planar graphs and carry a constant amount of information along each edge of the graph. Moreover it is build a kind of logic engine. This approach is innovative and contrast with other previous approaches of building circuits based on graphs.











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