Pages that link to "Item:Q3040873"
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The following pages link to Noncooperative Collusion under Imperfect Price Information (Q3040873):
Displayed 50 items.
- Strategic buyers and privately observed prices (Q697849) (← links)
- Anonymous repeated games with a large number of players and random outcomes (Q750328) (← links)
- Learning rational expectations in a policy game (Q805487) (← links)
- Credible public policy (Q806714) (← links)
- Forward trading and collusion in oligopoly (Q860354) (← links)
- The Nash-threats folk theorem with communication and approximate common knowledge in two player games (Q869874) (← links)
- Discounted and finitely repeated minority games with public signals (Q931784) (← links)
- Why countries with the same technology and preferences can have different growth rates (Q951398) (← links)
- Collusion as public monitoring becomes noisy: Experimental evidence (Q1017787) (← links)
- Repeated games with voluntary information purchase (Q1021588) (← links)
- Perfect communication equilibria in repeated games with imperfect monitoring (Q1036596) (← links)
- Productive low morale (Q1046355) (← links)
- Optimal cartel equilibria with imperfect monitoring (Q1085032) (← links)
- Disadvantageous syndicates and stable cartels: The case of the nucleolus (Q1087119) (← links)
- Efficient equilibria in a differential game of capitalism (Q1099096) (← links)
- Demons and repentance (Q1100103) (← links)
- The cyclical behavior of mark ups in U. S. manufacturing and trade: new empirical evidence based on a model of optimal storage (Q1127425) (← links)
- An approximate folk theorem with imperfect private information (Q1178808) (← links)
- Adverse producer incentives and product quality when consumers are short- term players (Q1193021) (← links)
- Cartel instability and periodic price shocks (Q1193024) (← links)
- Renegotiation-proof equilibria in repeated prisoners' dilemma (Q1264101) (← links)
- Linear inequality methods to enforce partnerships under uncertainty: An overview (Q1272628) (← links)
- On renegotiation-proof collusion under imperfect public information (Q1290841) (← links)
- Equilibria in a stochastic resource management game under imperfect information (Q1319537) (← links)
- Monitoring cooperative equilibria in a stochastic differential game (Q1331106) (← links)
- Trust in triads: Effects of exit, control, and learning. (Q1395584) (← links)
- Communication in repeated games with costly monitoring. (Q1408709) (← links)
- When imperfect collution is profitable (Q1601329) (← links)
- Introduction to repeated games with private monitoring (Q1604516) (← links)
- Moral hazard and private monitoring (Q1604517) (← links)
- The repeated prisoner's dilemma with imperfect private monitoring (Q1604519) (← links)
- A robust folk theorem for the prisoner's dilemma (Q1604520) (← links)
- On sustaining cooperation without public observations (Q1604521) (← links)
- On failing to cooperate when monitoring is private (Q1604522) (← links)
- Repeated games with almost-public monitoring (Q1604523) (← links)
- Collusion in dynamic Bertrand oligopoly with correlated private signals and communication (Q1604524) (← links)
- Employment and wages with sector-specific shocks and worker moral hazard (Q1815633) (← links)
- Cooperative equilibria in discounted stochastic sequential games (Q1823883) (← links)
- Optimal cartel trigger price strategies (Q1839182) (← links)
- An experiment on learning with limited information: nonconvergence, experimentation cascades, and the advantage of being slow. (Q1885437) (← links)
- Subjective games and equilibria (Q1890913) (← links)
- Organizational strategy and tacit collusion in oligopoly with agency (Q1908548) (← links)
- A dynamic theory of war and peace (Q1958959) (← links)
- Cooperation without coordination: signaling, types and tacit collusion in laboratory oligopolies (Q2379697) (← links)
- Cooperation in the commons with unobservable actions (Q2426920) (← links)
- The folk theorem for repeated games with observation costs (Q2475177) (← links)
- Cooperation in the commons (Q2505524) (← links)
- HELPING AND SABOTAGING IN TOURNAMENTS (Q5692580) (← links)
- Dynamic games with hidden actions and hidden states (Q5938635) (← links)
- Multimarket contact, imperfect monitoring, and implicit collusion (Q5938637) (← links)