Models of animal conflict
From MaRDI portal
Publication:4160740
DOI10.2307/1425917zbMath0382.92006OpenAlexW2320071926MaRDI QIDQ4160740
Chris Cannings, D. Timothy Bishop
Publication date: 1976
Published in: Advances in Applied Probability (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.2307/1425917
Related Items (31)
Non-cooperative two-person games in biology: A classification ⋮ Evolutionary matrix games and optimization theory ⋮ Sequential methods for generating patterns of ESS's ⋮ Chris Cannings: a life in games ⋮ Constructing patterns of (many) ESSs under support size control ⋮ Evolutionary stable strategies: A review of basic theory ⋮ A theory for the evolutionary game ⋮ Evolution, games theory and polyhedra ⋮ Evolutionary games with sequential decisions and dollar auctions ⋮ Multi-player matrix games ⋮ On the changing concept of evolutionary population stability as a reflection of a changing point of view in the quantitative theory of evolution ⋮ The n-person war of attrition ⋮ Patterns and invasions of evolutionarily stable strategies ⋮ One-sided games in a war of attrition ⋮ Kin selection and strong evolutionary stability of mutual help ⋮ On equilibrium properties of evolutionary multi-player games with random payoff matrices ⋮ Bounds on the number of ESSs of a matrix game ⋮ Evolutionary stability: One concept, several meanings ⋮ Exclusion and multiplicity for stable communities in Lotka-Volterra systems ⋮ The Complexity of Simple Models—A Study of Worst and Typical Hard Cases for the Standard Quadratic Optimization Problem ⋮ Evolutionary stability: States and strategies ⋮ Evolutionary dynamics on graphs -- the effect of graph structure and initial placement on mutant spread ⋮ Evolutionarily stable strategies and viability selection in Mendelian populations ⋮ Asymmetric population games and the legacy of Maynard Smith: From evolution to game theory and back? ⋮ Coevolutionary instability of mixed Nash solutions ⋮ The \(N\)-player war of attrition in the limit of infinitely many players ⋮ Evolutionary dynamics in frequency-dependent two-phenotype models ⋮ Applications of game-theoretic concepts in biology ⋮ Asymmetric games in monomorphic and polymorphic populations ⋮ Evolutionary multiplayer games ⋮ Detecting all evolutionarily stable strategies
This page was built for publication: Models of animal conflict