Generating random graphs in biased maker-breaker games
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Abstract: We present a general approach connecting biased Maker-Breaker games and problems about local resilience in random graphs. We utilize this approach to prove new results and also to derive some known results about biased Maker-Breaker games. In particular, we show that for , Maker can build a pancyclic graph (that is, a graph that contains cycles of every possible length) while playing a game on . As another application, we show that for , playing a game on , Maker can build a graph which contains copies of all spanning trees having maximum degree with a bare path of linear length (a bare path in a tree is a path with all interior vertices of degree exactly two in ).
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Cites work
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Cited in
(13)- Connector-breaker games on random boards
- Fast strategies in Waiter-Client games
- The threshold bias of the clique-factor game
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- Finding Hamilton cycles in random graphs with few queries
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- Maker-Breaker games on randomly perturbed graphs
- Spanning Structures in WalkerâBreaker Games
- Manipulative waiters with probabilistic intuition
- Multistage positional games
- Doubly biased walker-breaker games
- Walker-breaker games on \(G_{n, p}\)
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