Guarding scenes against invasive hypercubes.
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In recent years realistic input models for geometric algorithms have been studied. The most important models are fathness, low density, undutteredness and small simple-cover complexity. The authors show that guardable scenes fit in between undutteredness and small simple-cover complexity. Properties of guardable scenes and heuristic algorithms to compute small guarding sets are given.
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Cites work
- -nets and simplex range queries
- Guard Files: Stabbing and Intersection Queries on Fat Spatial Objects
- scientific article; zbMATH DE number 431986 (Why is no real title available?)
- Linear size binary space partitions for uncluttered scenes
- Models and motion planning
- Models and motion planning
- Range Searching and Point Location among Fat Objects
- Realistic input models for geometric algorithms
- The complexity of the free space for motion planning amidst fat obstacles
Cited in
(11)- Kinetic collision detection for convex fat objects
- Decompositions and boundary coverings of non-convex fat polyhedra
- Models and motion planning
- Realistic input models for geometric algorithms
- Approximate range searching using binary space partitions
- Delaunay Triangulation of Imprecise Points Simplified and Extended
- Triangulating and guarding realistic polygons
- Approximate Range Searching in External Memory
- Binary plane partitions for disjoint line segments
- Approximate range searching in external memory
- Preprocessing imprecise points for Delaunay triangulation: simplified and extended
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