Infinite sequential Nash equilibrium
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Abstract: In game theory, the concept of Nash equilibrium reflects the collective stability of some individual strategies chosen by selfish agents. The concept pertains to different classes of games, e.g. the sequential games, where the agents play in turn. Two existing results are relevant here: first, all finite such games have a Nash equilibrium (w.r.t. some given preferences) iff all the given preferences are acyclic; second, all infinite such games have a Nash equilibrium, if they involve two agents who compete for victory and if the actual plays making a given agent win (and the opponent lose) form a quasi-Borel set. This article generalises these two results via a single result. More generally, under the axiomatic of Zermelo-Fraenkel plus the axiom of dependent choice (ZF+DC), it proves a transfer theorem for infinite sequential games: if all two-agent win-lose games that are built using a well-behaved class of sets have a Nash equilibrium, then all multi-agent multi-outcome games that are built using the same well-behaved class of sets have a Nash equilibrium, provided that the inverse relations of the agents' preferences are strictly well-founded.
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(11)- Extending finite-memory determinacy to multi-player games
- Perfect information games where each player acts only once
- A semi-potential for finite and infinite games in extensive form
- Equilibria in multi-player multi-outcome infinite sequential games
- From winning strategy to Nash equilibrium
- Weihrauch degrees of finding equilibria in sequential games
- Non-determinism and Nash equilibria for sequential game over partial order
- Infinite sequential games with real-valued payoffs
- Concurrent games and semi-random determinacy
- A semi-potential for finite and infinite sequential games (extended abstract)
- scientific article; zbMATH DE number 7559480 (Why is no real title available?)
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