G. Viglietta

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List of research outcomes

This list is not complete and representing at the moment only items from zbMATH Open and arXiv. We are working on additional sources - please check back here soon!

PublicationDate of PublicationType
Gathering on a circle with limited visibility by anonymous oblivious robots
Theoretical Computer Science
2024-12-12Paper
Pushing blocks by sweeping lines2024-05-16Paper
Brief Announcement: Efficient Computation in Congested Anonymous Dynamic Networks
Proceedings of the 2023 ACM Symposium on Principles of Distributed Computing
2024-03-26Paper
Computational complexity of jumping block puzzles
Theoretical Computer Science
2024-01-05Paper
A theory of spherical diagrams
(available as arXiv preprint)
2023-12-16Paper
scientific article; zbMATH DE number 7779759 (Why is no real title available?)
(available as arXiv preprint)
2023-12-16Paper
Gathering on a circle with limited visibility by anonymous oblivious robots2023-11-02Paper
Minimizing visible edges in polyhedra
Graphs and Combinatorics
2023-10-31Paper
Token shifting on graphs2023-03-30Paper
Oblivious Permutations on the Plane
(available as arXiv preprint)
2023-02-07Paper
Meeting in a polygon by anonymous oblivious robots2023-02-03Paper
scientific article; zbMATH DE number 7633284 (Why is no real title available?)
(available as arXiv preprint)
2022-12-15Paper
TuringMobile: a Turing machine of oblivious mobile robots with limited visibility and its applications2022-07-21Paper
Edge guards for polyhedra in three-space
Computational Geometry
2022-04-08Paper
TuringMobile: a Turing machine of oblivious mobile robots with limited visibility and its applications
Distributed Computing
2022-04-01Paper
TuringMobile: a Turing machine of oblivious mobile robots with limited visibility and its applications
Distributed Computing
2022-04-01Paper
Cyclic shift problems on graphs
(available as arXiv preprint)
2021-10-04Paper
Fault-tolerant simulation of population protocols
Distributed Computing
2021-01-22Paper
Fault-tolerant simulation of population protocols
Distributed Computing
2021-01-22Paper
Meeting in a polygon by anonymous oblivious robots
Distributed Computing
2020-10-16Paper
Meeting in a polygon by anonymous oblivious robots
Distributed Computing
2020-10-16Paper
Shape formation by programmable particles
(available as arXiv preprint)
2020-07-30Paper
Optimally guarding 2-reflex orthogonal polyhedra by reflex edge guards
Computational Geometry
2020-04-22Paper
Shape formation by programmable particles
Distributed Computing
2020-04-21Paper
Shape formation by programmable particles
Distributed Computing
2020-04-21Paper
Gathering in dynamic rings
Theoretical Computer Science
2020-02-13Paper
Constructing Self-stabilizing Oscillators in Population Protocols
Lecture Notes in Computer Science
2020-01-14Paper
Population protocols with faulty interactions: the impact of a leader
Theoretical Computer Science
2018-12-04Paper
Rendezvous of two robots with visible bits
(available as arXiv preprint)
2018-10-17Paper
Gathering in dynamic rings
Structural Information and Communication Complexity
2018-04-12Paper
Distributed computing by mobile robots: uniform circle formation
Distributed Computing
2017-11-29Paper
Constructing self-stabilizing oscillators in population protocols
Information and Computation
2017-08-08Paper
Population protocols with faulty interactions: the impact of a leader
Lecture Notes in Computer Science
2017-07-21Paper
Super Mario Bros. is harder/easier than we thought2017-07-17Paper
A rupestrian algorithm2017-07-17Paper
Mediated population protocols: leader election and applications
Lecture Notes in Computer Science
2017-05-19Paper
Mutual visibility by luminous robots without collisions
Information and Computation
2017-05-12Paper
Algorithms for designing pop-up cards2017-01-30Paper
Universal systems of oblivious mobile robots
Structural Information and Communication Complexity
2016-12-01Paper
Rendezvous with constant memory
Theoretical Computer Science
2016-02-26Paper
Getting close without touching: near-gathering for autonomous mobile robots
Distributed Computing
2015-10-20Paper
The Shadows of a Cycle Cannot All Be Paths2015-07-08Paper
Simulating a die roll by flipping two coins2015-05-30Paper
Classic Nintendo games are (computationally) hard
Theoretical Computer Science
2015-05-26Paper
Lemmings is PSPACE-complete
Theoretical Computer Science
2015-05-26Paper
Reprint of: Face-guarding polyhedra
Computational Geometry
2015-04-27Paper
Gaming is a hard job, but someone has to do it!
Theory of Computing Systems
2015-01-21Paper
Face-guarding polyhedra
Computational Geometry
2014-06-27Paper
Rendezvous of two robots with constant memory
Structural Information and Communication Complexity
2013-12-17Paper
Searching polyhedra by rotating half-planes
International Journal of Computational Geometry & Applications
2013-06-24Paper
Minimal Arrangements of Spherical Geodesics
(available as arXiv preprint)
N/APaper


Research outcomes over time


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