Plane-sweep algorithms for intersecting geometric figures
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Cited in
(38)- Reconstructing visible regions from visible segments
- Time-and space-optimal contour computation for a set of rectangles
- Reporting and counting segment intersections
- Obstacle growing in a nonpolygonal world
- Polygonal intersection searching
- TOPOLOGICAL PEELING AND APPLICATIONS
- A general method for decomposing self-intersecting polygon to normal based on self-intersection points
- On the union of Jordan regions and collision-free translational motion amidst polygonal obstacles
- On counting pairs of intersecting segments and off-line triangle range searching
- Reporting Intersections of Polygons
- A unifying approach for a class of problems in the computational geometry of polygons
- Using topological sweep to extract the boundaries of regions in maps represented by region quadtrees
- Efficient optimally lazy algorithms for minimal-interval semantics
- Fixed-radius near neighbors search algorithms for points and segments
- How to draw a planarization
- Topologically sweeping an arrangement
- Partitioning and separating sets of orthogonal polygons
- \(\alpha\)-kernel problem with fuzzy visibility
- Computing convolutions by reciprocal search
- A geometric approach to error detection recovery for robot motion planning with uncertainty
- Computing a sweeping-plane in regular (``general) position: A numerical and a symbolic solution
- An improved upper bound on the number of intersections between two rectangular paths
- Space sweep solves intersection of convex polyhedra
- A sweep-line algorithm for the inclusion hierarchy among circles
- A sweep-plane algorithm for computing the Euler-characteristic of polyhedra represented in Boolean form
- How to draw a planarization
- A recursive sweep-plane algorithm, determining all cells of a finite division of R^ m.
- A sweep-plane algorithm for computing the volume of polyhedra represented in Boolean form
- A worst-case efficient algorithm for hidden-line elimination†
- A tight upper bound for the number of intersections between two rectangulars paths
- Topological sweep of the complete graph
- Polygonizations of point sets in the plane
- Linear time computation of feasible regions for robust compensators
- On some union and intersection problems for polygons with fixed orientations
- On multiple moving objects
- The one-dimensional weighted Voronoi diagram
- Reassembling polygons from edges
- An efficient algorithm for one-step planar compliant motion planning with uncertainty
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