3-D vertical ray shooting and 2-D point enclosure, range searching, and arc shooting amidst convex fat objects

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Publication:1370928


DOI10.1016/S0925-7721(96)00027-2zbMath0888.68115MaRDI QIDQ1370928

Matthew J. Katz

Publication date: 11 June 1998

Published in: Computational Geometry (Search for Journal in Brave)


68U05: Computer graphics; computational geometry (digital and algorithmic aspects)


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