The Myerson value for union stable structures
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Publication:1397017
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Cited in
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- The nucleolus and inheritance of properties in communication situations
- Necessary players, myerson fairness and the equal treatment of equals
- Allocation rules for coalitional network games
- Harsanyi power solution for games with restricted cooperation
- Network structures with hierarchy and communication
- Shapley value of a cooperative game with fuzzy set of feasible coalitions
- Cooperative games on intersection closed systems and the Shapley value
- The average tree value for hypergraph games
- A partition-graph restricted cooperative game with incomplete information
- The Myerson value on local structures of coalitions
- Essential Players in Cooperative Games with Graph Communication Structure
- A value for communication situations with players having different bargaining abilities
- A note on a value with incomplete communication
- The prenucleolus for games with restricted cooperation
- The Myerson value for directed graph games
- Monge extensions of cooperation and communication structures
- Efficient Myerson value for union stable structures
- Weighted component fairness for forest games
- A discrete Choquet integral for ordered systems
- On hierarchies and communication
- The Myerson value for complete coalition structures
- The priority value for cooperative games with a priority structure
- The Myerson value and superfluous supports in union stable systems
- The position value for union stable systems
- Coalitional stochastic stability
- Ensuring the boundedness of the core of games with restricted cooperation
- Harsanyi power solutions for games on union stable systems
- A system-theoretic model for cooperation, interaction and allocation
- Games with a local permission structure: separation of authority and value generation
- The degree value for games with communication structure
- The position value in communication structures.
- Networks, communication and hierarchy: applications to cooperative games
- Power measures and solutions for games under precedence constraints
- The within groups and the between groups Myerson values
- Decomposition of network communication games
- Cooperative games with partial information
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