Anarchy in the UJ: coordination mechanisms for minimizing the number of late jobs
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Publication:2140265
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Cites work
- Algorithmic Game Theory
- Algorithmic mechanism design
- Algorithms for Scheduling Independent Tasks
- An n Job, One Machine Sequencing Algorithm for Minimizing the Number of Late Jobs
- Approximating the throughput of multiple machines in real-time scheduling
- Bounds for Certain Multiprocessing Anomalies
- Coordination mechanisms
- Coordination mechanisms for parallel machine scheduling
- Coordination mechanisms for selfish scheduling
- Efficient coordination mechanisms for unrelated machine scheduling
- HEURISTIC FOR MINIMIZING THE NUMBER OF LATE JOBS ON TWO PROCESSORS
- Heuristic Algorithms for Scheduling Independent Tasks on Nonidentical Processors
- Inner product spaces for minsum coordination mechanisms
- Mechanism design for decentralized online machine scheduling
- Minimizing the number of tardy jobs for m parallel machines
- Minimizing the weighted number of tardy jobs on parallel processors
- Optimal coordination mechanisms for unrelated machine scheduling
- Optimization and Approximation in Deterministic Sequencing and Scheduling: a Survey
- Scheduling. Theory, algorithms, and systems
- Solving Parallel Machine Scheduling Problems by Column Generation
- The Price of Anarchy for Minsum Related Machine Scheduling
- The Price of Anarchy in Auctions
- Worst-case equilibria
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