The evolutionary public goods game model with punishment mechanism in an activity-driven network
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Publication:2213630
DOI10.1016/j.chaos.2019.04.015zbMath1448.91037OpenAlexW2938404809MaRDI QIDQ2213630
Dun Han, Dan-Dan Li, Shuting Yan
Publication date: 2 December 2020
Published in: Chaos, Solitons and Fractals (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.chaos.2019.04.015
public goods gameantisocial punishmentactivity driven networkmaximal cost of punishmentmaximal fine of punishment
Games involving graphs (91A43) Public goods (91B18) Evolutionary games (91A22) Experimental studies (91A90)
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Cites Work
- Leaving the loners alone: evolution of cooperation in the presence of antisocial punishment
- Punishment does not promote cooperation under exploration dynamics when anti-social punishment is possible
- Evolution of altruistic punishment in heterogeneous populations
- Incomplete information and incentives to free ride
- Effectiveness of conditional punishment for the evolution of public cooperation
- Effects of compassion on the evolution of cooperation in spatial social dilemmas
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