Evolutionary dynamics of finite populations in games with polymorphic fitness equilibria
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Publication:2219730
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Cites work
- Computing the fundamental matrix for a nonirreducible Markov chain
- Evolutionarily stable strategies and game dynamics
- Evolutionary game dynamics in finite populations
- Evolutionary Games and Population Dynamics
- Generalized urn models of evolutionary processes.
- scientific article; zbMATH DE number 3835792 (Why is no real title available?)
- scientific article; zbMATH DE number 3148873 (Why is no real title available?)
- scientific article; zbMATH DE number 1237738 (Why is no real title available?)
- Long-term stability from fixation probabilities in finite populations: New perspectives for ESS theory
- Mathematical population genetics. I: Theoretical introduction.
- The many-demes limit for selection and drift in a subdivided population
- Urn models, replicator processes, and random genetic drift
Cited in
(14)- Fixation probabilities in evolutionary game dynamics with a two-strategy game in finite diploid populations
- Stochastic dynamics in the fitness-based process which can be on behalf of the standard Moran, local and Wright-Fisher processes
- Evolutionary stability and quasi-stationary strategy in stochastic evolutionary game dynamics
- The impact of truncation selection and diffusion on cooperation in spatial games
- Neighborhood strong superiority and evolutionary stability of polymorphic profiles in asymmetric games
- Asymmetric games in monomorphic and polymorphic populations
- Extreme selection unifies evolutionary game dynamics in finite and infinite populations
- Evolutionary dynamics in finite populations with zealots
- Evolutionary stability of polymorphic population states in continuous games
- Evolutionary games in deme structured, finite populations
- Multigame effect in finite populations induces strategy linkage between two games
- Truncation selection and payoff distributions applied to the replicator equation
- Fitness-based models and pairwise comparison models of evolutionary games are typically different—even in unstructured populations
- Linear programming for computing equilibria under truncation selection and designing defensive strategies against malicious opponents
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