Tree, web and average web values for cycle-free directed graph games
From MaRDI portal
Publication:2256222
DOI10.1016/J.EJOR.2013.10.014zbMATH Open1305.91049OpenAlexW2148500329MaRDI QIDQ2256222FDOQ2256222
Authors: Anna B. Khmelnitskaya, Dolf Talman
Publication date: 19 February 2015
Published in: European Journal of Operational Research (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.ejor.2013.10.014
Recommendations
Cites Work
- Cores of convex games
- The Shapley value for cooperative games under precedence constraints
- Graphs and Cooperation in Games
- The average tree solution for cycle-free graph games
- Rooted-tree solutions for tree games
- Component efficient solutions in line-graph games with applications
- Sharing a river.
- Values for rooted-tree and sink-tree digraph games and sharing a river
- The covering values for acyclic digraph games
Cited In (7)
- The Myerson value for directed graph games
- The covering values for acyclic digraph games
- Values for rooted-tree and sink-tree digraph games and sharing a river
- The average covering tree value for directed graph games
- The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations
- Discounted tree solutions
- Multi-sided assignment games on \(m\)-partite graphs
This page was built for publication: Tree, web and average web values for cycle-free directed graph games
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2256222)