The effect of variability in payoffs on average abundance in two-player linear games under symmetric mutation
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Cites work
- scientific article; zbMATH DE number 3835792 (Why is no real title available?)
- scientific article; zbMATH DE number 43585 (Why is no real title available?)
- scientific article; zbMATH DE number 3493681 (Why is no real title available?)
- A minimal derivation of convergence stability measures
- Evolution of cooperation in a multidimensional phenotype space
- Evolutionarily stable strategies and game dynamics
- Evolutionary dynamics with aggregate shocks
- Evolutionary game dynamics in a Wright-Fisher process
- Evolutionary stability in one-parameter models under weak selection
- Imitation processes with small mutations
- Protected polymorphisms and evolutionary stability of patch-selection strategies in stochastic environments
- Random temporal variation in selection intensities: Case of large population size
- Randomized matrix games in a finite population: effect of stochastic fluctuations in the payoffs on the evolution of cooperation
- Strategy abundance in \(2\times 2\) games for arbitrary mutation rates
- Temporal fluctuations in selection intensities: Case of small population size
- The coalescent
- The evolution of cooperation
- The logic of animal conflict
Cited in
(9)- Evolutionary game with stochastic payoffs in a finite island model
- The characteristics of average abundance function of multi-player threshold public goods evolutionary game model under redistribution mechanism
- Mutation in evolutionary games can increase average fitness at equilibrium
- Evolution of cooperation with respect to fixation probabilities in multi-player games with random payoffs
- The average abundance function with mutation of the multi-player snowdrift evolutionary game model
- Average abundance function of multi-player threshold public goods without initial endowment evolutionary game model under differential aspiration levels and redistribution mechanism
- Effect of variability in payoffs on conditions for the evolution of cooperation in a small population
- Average abundancy of cooperation in multi-player games with random payoffs
- Strategy abundance in \(2\times 2\) games for arbitrary mutation rates
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