Strategy abundance in \(2\times 2\) games for arbitrary mutation rates

From MaRDI portal
Publication:1617562

DOI10.1016/j.jtbi.2008.11.023zbMath1400.91058arXiv0809.2804OpenAlexW2111055474WikidataQ41327277 ScholiaQ41327277MaRDI QIDQ1617562

Arne Traulsen, Martin A. Nowak, Tibor Antal

Publication date: 8 November 2018

Published in: Journal of Theoretical Biology (Search for Journal in Brave)

Full work available at URL: https://arxiv.org/abs/0809.2804




Related Items (40)

Extreme selection unifies evolutionary game dynamics in finite and infinite populationsAspiration can promote cooperation in well-mixed populations as in regular graphsAverage abundance function of multi-player threshold public goods without initial endowment evolutionary game model under differential aspiration levels and redistribution mechanismMutation-selection equilibrium in games with multiple strategiesStrategy selection in structured populationsEvolving cooperationFrom genes to games: cooperation and cyclic dominance in meiotic driveMutation-selection equilibrium in games with mixed strategiesModes of migration and multilevel selection in evolutionary multiplayer gamesEvolution of cooperation in a multidimensional phenotype spaceEvolution of cooperation with respect to fixation probabilities in multi-player games with random payoffsThe average abundance function with mutation of the multi-player snowdrift evolutionary game modelQuantifying the impact of noise on macroscopic organization of cooperation in spatial gamesEvolution of fairness and coalition formation in three-person ultimatum gamesThe effect of variability in payoffs on average abundance in two-player linear games under symmetric mutationEvolutionary dynamics of rock-paper-scissors game in the patchy network with mutationsThe characteristics of average abundance function of multi-player threshold public goods evolutionary game model under redistribution mechanismConditions for cooperation to be more abundant than defection in a hierarchically structured populationAverage abundancy of cooperation in multi-player games with random payoffsEvolutionary cooperation dynamics of combining imitation and super-rational aspiration induced strategy updatingIntrospection dynamics in asymmetric multiplayer gamesFixation probabilities of random mutants under frequency dependent selectionOscillatory dynamics in rock-paper-scissors games with mutationsStochastic evolutionary dynamics of bimatrix gamesHow small are small mutation rates?Group selection: the quest for social preferencesNatural selection and veridical perceptionsSelfish punishment with avoiding mechanism can alleviate both first-order and second-order social dilemmaStrategy selection in evolutionary game dynamics on group interaction networksEvolutionary potential games on latticesMulti-player games on the cycleStrategy abundance in evolutionary many-player games with multiple strategiesEvolutionary dynamics in finite populations can explain the full range of cooperative behaviors observed in the centipede gameDensity gamesGames of multicellularityEffect of variability in payoffs on conditions for the evolution of cooperation in a small populationEvolutionary multiplayer gamesDynamic properties of evolutionary multi-player games in finite populationsIndirect reciprocity with optional interactionsWeak selection helps cheap but harms expensive cooperation in spatial threshold dilemmas



Cites Work


This page was built for publication: Strategy abundance in \(2\times 2\) games for arbitrary mutation rates