Evolutionary potential games on lattices
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Publication:515571
DOI10.1016/J.PHYSREP.2016.02.006zbMATH Open1357.91008arXiv1508.03147OpenAlexW2289200794MaRDI QIDQ515571FDOQ515571
Authors: György Szabó, István Borsos
Publication date: 16 March 2017
Published in: Physics Reports (Search for Journal in Brave)
Abstract: Game theory provides a general mathematical background to study the effect of pair interactions and evolutionary rules on the macroscopic behavior of multi-player games where players with a finite number of strategies may represent a wide scale of biological objects, human individuals, or even their associations. In these systems the interactions are characterized by matrices that can be decomposed into elementary matrices (games) and classified into four types. The concept of decomposition helps the identification of potential games and also the evaluation of the potential that plays a crucial role in the determination of the preferred Nash equilibrium, and defines the Boltzmann distribution towards which these systems evolve for suitable types of dynamical rules. This survey draws parallel between the potential games and the kinetic Ising type models which are investigated for a wide scale of connectivity structures. We discuss briefly the applicability of the tools and concepts of statistical physics and thermodynamics. Additionally the general features of ordering phenomena, phase transitions and slow relaxations are outlined and applied to evolutionary games. The discussion extends to games with three or more strategies. Finally we discuss what happens when the system is weakly driven out of the "equilibrium state" by switching on non-potential components representing games of cyclic dominance.
Full work available at URL: https://arxiv.org/abs/1508.03147
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