Conflict-controlled processes. Updated translation from the Russian by G. Ts. Chikrii and revised by the author
convex analysisdifferential gamesguaranteed time of the capturepursuit gamesresolving functionsset-valued mapssufficient conditions
Optimality conditions for problems involving ordinary differential equations (49K15) Research exposition (monographs, survey articles) pertaining to game theory, economics, and finance (91-02) Differential games (aspects of game theory) (91A23) Positional games (pursuit and evasion, etc.) (91A24) Controllability (93B05)
The book is devoted to the theory of differential pursuit games. For the original see ``Conflict controlled processes, Naukova Dumka, Kiev, 1992 (in Russian). The first chapter provides the theoretical background: some concepts and results of convex analysis and theory of set-valued maps, as well as some facts about linear control systems are presented there. The author formulates some known theorems in simplified weaker versions, apparently because their general formulations are not required in the sequel. The second chapter introduces the method of resolving functions, which is the main technical tool developed in the book. The idea is based on the first Pontryagin method of pursuit. The original Pontryagin method is formulated in terms of multi-valued functions and was created for studies of linear differential games. The method of resolving functions enables one to formulate similar sufficient conditions in terms of support and Minkowski gauge functions. The method is applicable to differential games whose dynamics are linear with respect to the state variables and nonlinear with respect to the control functions of the evader and pursuer. Several sufficient conditions for successful pursuit are obtained. The guaranteed time of the capture is compared to Pontryagin's time of capture. In the third chapter, the developed techniques are extended to several problems where a group of pursuers chase one evader. In the next chapter sufficient conditions for catching the evader by one pursuer for an arbitrary initial phase state are studied. In the fifth chapter the method of resolving functions is applied to the problem of successive capture of several evaders by one pursuer. Finally, in the last chapter the developed techniques are applied to the problem of capture of a group of evaders by a group of pursuers.
- scientific article; zbMATH DE number 919305
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- Conflict controlled processes with discontinuous trajectories
- scientific article; zbMATH DE number 494402
- Quasilinear controlled processes under conflict
- scientific article; zbMATH DE number 4209998
- scientific article; zbMATH DE number 808819
- Almost periodic processes with conflict control with many participants
- Complete conflict controllability of quasilinear processes
- scientific article; zbMATH DE number 4127050
- Comparison of guaranteed times in conflict-controlled motion
- Game approach problems for dynamic processes with impulse controls
- Main directions in the development of informatics
- Quasilinear controlled processes under conflict
- Zero-sum pursuit-evasion differential games with many objects: survey of publications
- Simple motion pursuit and evasion differential games with many pursuers on manifolds with Euclidean metric
- Pursuit differential-difference games with pure time-lag
- The -strategy in a differential game with linear control constraints
- Cournot-Nash and Bertrand-Nash equilibria for a heterogeneous duopoly of differentiated products
- An approach problem for a discrete system with random perturbations
- Differential games with the Langenhop type constrains on controls
- Pursuit and evasion games for an infinite system of differential equations
- Pursuit differential game of many pursuers with integral constraints on compact convex set
- Method of resolving functions in the theory of conflict-controlled processes
- Matrix resolving functions in dynamic games of approach
- Hint, extortion, and guessing games in the best choice problem
- Motion game control under temporary failure of control unit
- Multiple capture in a group pursuit problem with fractional derivatives
- Preface: DGAA special issue on pursuit-evasion games and differential games with incomplete information
- Using the effect of information delay in differential pursuit games
- Multivalued mappings and their selectors in the theory of conflict-controlled processes
- A control problem with dominating uncertainty
- Construction of a terminal control for a second-order system with state constraints
- On a differential game in a system with distributed parameters
- Matrix resolving functions in game problems of dynamics
- On a class of control problems with incomplete information
- Impacting equilibrium states by technologies and conflict factors
- Game with Two Pursuers and One Evader: Case of Weak Pursuers
- The problem of approach in differential-difference games
- Multiple capture in Pontryagin's recurrent example with phase constraints
- On a differential game in an abstract parabolic system
- Conflict interaction of groups of controlled objects
- Cooperative control of multiple agents and search strategy
- Model problem in a line with two pursuers and one evader
- scientific article; zbMATH DE number 702913 (Why is no real title available?)
- Persecution of a group of rigidly coordinated evaders in a linear problem with fractional derivatives
- Group pursuit of two evaders in a linear game with a simple matrix
- The pursuit-evasion problem under integral-geometric constraints on pursuer controls
- Evasion from pursuers in a problem of group pursuit with fractional derivatives and phase constraints
- To a nonlinear pursuit problem with discrete control
- Multivalued dynamics of solutions of an autonomous differential-operator inclusion with pseudomonotone nonlinearity
- Censorship game in optimal choice problem
- Developing B. N. Pshenichnyi's scientific ideas in optimization and mathematical control theory
- Dynamics of solutions of a class of second-order autonomous evolution inclusions
- The analytical method to solve nonstationary differential games of pursuit
- Game problems for fractional-order linear systems
- An analytical method in dynamic pursuit games
- A nonlinear pursuit problem with discrete control and incomplete information
- Multiple capture of a given number of evaders in the problem of a simple pursuit
- On a differential game in a system described by an implicit differential-operator equation
- Pursuit-evasion differential games with Grönwall-type constraints on controls
- On one simple pursuit problem of two rigidly coordinated evaders
- Pursuit-evasion differential games with gr-constraints on controls
- Matrix resolving functions in the linear group pursuit problem with fractional derivatives
- On a simple pursuit problem on time scales of two coordinated evaders
- Pursuit of rigidly coordinated evaders in a linear problem with fractional derivatives, a simple matrix, and phase restrictions
- DIFFERENTIAL GAME WITH A LIFELINE FOR THE INERTIAL MOVEMENTS OF PLAYERS
- Matrix resolving function in the nonstationary linear group pursuit problem concepting multiple capture
- Group pursuit in a problem with fractional derivatives in the class of positional strategies with a guide
- On a differential game in a system described by a functional differential equation
- Persecution of rigidly coordinated evaders in a linear problem with fractional derivatives and a simple matrix
- Control of Stochastic Systems Based on the Predictive Models of Random Sequences
- Differential-difference games of pursuit
- Optimization of game interaction of fractional-order controlled systems
- Generalized Mittag-Leffler matrix functions in game problems for evolutionary equations of fractional order
- Game-theoretical problems for fractional-order nonstationary systems
- Simultaneous multiple capture in the presence of evader's defenders
- A linear group pursuit problem with fractional derivatives and different player capabilities
- The differential game “Cossacks–robbers” on time scales
- Synchronous implementation of simultaneous multiple captures of evaders
- Differential game with “lifeline” for Pontryagin's control example
- The method of resolving functions for solving a pursuit problem with integral constraints on player controls
- On a group pursuit problem on time scales
- On two problems of pursuit of a group of evaders in differential games with fractional derivatives
- Differential games with inertial players under the Langenhop type constraints on controls
- Evasion differential game of multiple pursuers and a single evader with geometric constraints in \(\ell^2\)
- Double capture of coordinated evaders in recurrent differential games
- Evasion from many pursuers on a compact and not necessarily convex set
- Applications of the -strategy when players move with acceleration
- A two-fold capture of coordinated evaders in the problem of a simple pursuit on time scales
- Capture of two coordinated evaders in a linear pursuit problem on time scales
- Evasion problem in linear parametric discrete games
- On a problem of evasion by a group of coordinated evaders
- The -strategy when players move under repulsive forces
- Differential game of multiple pursuers and one evader with integral constraints of special form
- The differential game with inertial players under integral constraints on controls
- Differential game with a ``life line under the Grönwall constraint on controls
- On the problem of pursuing a group of coordinated evaders in a game with fractional derivatives
- The game with a ``life-line for simple harmonic motions of objects
- The linear problem of pursuing two coordinated evaders in time scales
- Multiple capture of two coordinated evaders in a nonstationary simple pursuit problem
- On linear pursuit-evasion game problems with GGr-constraints on controls of players
- Twofold capture of coordinated evaders in the problem of simple group pursuit
- Second-order pursuit problem on time scales
- Comparison of methods for intercepting controlled targets in game problems
- Pursuit-evasion problems with a life line under repulsive forces
- The -strategy for guidance problem
- The -capture problem in a differential game with conflict-controlled inertial players
- On Pontryagin's first direct method in pursuit problems
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