The impact of the termination rule on cooperation in a prisoner's dilemma experiment
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Cites work
- A note on uncertainty and cooperation in a finitely repeated prisoner's dilemma
- A Theory of Fairness, Competition, and Cooperation
- Bertrand colludes more than Cournot
- Cooperation in Repeated Games When the Number of Stages is not Commonly Known
- Counterintuitive number effects in experimental oligopolies
- Duopoly Strategies Programmed by Experienced Players
- Finitely Repeated Games
- Finitely repeated prisoners' dilemma experiments without a commonly known end
- scientific article; zbMATH DE number 3137856 (Why is no real title available?)
- scientific article; zbMATH DE number 1373656 (Why is no real title available?)
- Infinity in the lab. How do people play repeated games?
- Nash equilibria of finitely repeated games
- Rational cooperation in the finitely repeated prisoners' dilemma
- The graph of Prisoners' Dilemma supergame payoffs as a function of the discount factor
- When does the game end? Public goods experiments with non-definite and non-commonly known time horizons
Cited in
(15)- Counterintuitive number effects in experimental oligopolies
- The critical discount factor as a measure for cartel stability?
- Examining spillovers between long and short repeated prisoner's dilemma games played in the laboratory
- Node-consistent Shapley value for games played over event trees with random terminal time
- An epistemic approach to explaining cooperation in the finitely repeated Prisoner's dilemma
- Optimal tag-based cooperation control for the ``prisoner's dilemma
- Revealed reputations in the finitely repeated prisoners' dilemma
- Information and learning in oligopoly: an experiment
- scientific article; zbMATH DE number 6719862 (Why is no real title available?)
- Infinity in the lab. How do people play repeated games?
- Time horizon and cooperation in continuous time
- An experimental study of finitely and infinitely repeated linear public goods games
- Establishing human connections: experimental evidence from the helping game
- Payment schemes for sustaining cooperation in dynamic games played over event trees
- Finitely repeated prisoners' dilemma experiments without a commonly known end
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