The robber locating game

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Publication:501037

DOI10.1016/J.DISC.2015.07.018zbMATH Open1322.05095arXiv1311.3867OpenAlexW2949940531MaRDI QIDQ501037FDOQ501037

John Haslegrave, Richard A. B. Johnson, Sebastian Koch

Publication date: 8 October 2015

Published in: Discrete Mathematics (Search for Journal in Brave)

Abstract: We consider a game in which a cop searches for a moving robber on a graph using distance probes, studied by Carragher, Choi, Delcourt, Erickson and West, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West show that for any fixed graph G there is a winning strategy for the cop on the graph G1/m, obtained by replacing each edge of G by a path of length m, if m is sufficiently large. They conjecture that the cop does not have a winning strategy on Kn1/m if m<n; we show that in fact the cop wins if and only if mgeqslantn/2, for all but a few small values of n. They also show that the robber can avoid capture on any graph of girth 3, 4 or 5, and ask whether there is any graph of girth 6 on which the cop wins. We show that there is, but that no such graph can be bipartite; in the process we give a counterexample for their conjecture that the set of graphs on which the cop wins is closed under the operation of subdividing edges. We also give a complete answer to the question of when the cop has a winning strategy on Ka,b1/m.


Full work available at URL: https://arxiv.org/abs/1311.3867




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