Subdivisions in the robber locating game

From MaRDI portal
Publication:2629293




Abstract: We consider a game in which a cop searches for a moving robber on a graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any n-vertex graph G there is a winning strategy for the cop on the graph G1/m obtained by replacing each edge of G by a path of length m, if mgeqslantn. They conjectured that this bound was best possible for complete graphs, but the present authors showed that in fact the cop wins on K1/m if and only if mgeqslantn/2, for all but a few small values of n. In this paper we extend this result to general graphs by proving that the cop has a winning strategy on G1/m provided mgeqslantn/2 for all but a few small values of n; this bound is best possible. We also consider replacing the edges of G with paths of varying lengths.









This page was built for publication: Subdivisions in the robber locating game

Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2629293)