Subdivisions in the robber locating game
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Publication:2629293
DOI10.1016/J.DISC.2016.05.024zbMATH Open1339.05254arXiv1509.04701OpenAlexW2951735999MaRDI QIDQ2629293FDOQ2629293
Authors: John Haslegrave, Richard A. B. Johnson, Sebastian Koch
Publication date: 5 July 2016
Published in: Discrete Mathematics (Search for Journal in Brave)
Abstract: We consider a game in which a cop searches for a moving robber on a graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any n-vertex graph there is a winning strategy for the cop on the graph obtained by replacing each edge of by a path of length , if . They conjectured that this bound was best possible for complete graphs, but the present authors showed that in fact the cop wins on if and only if , for all but a few small values of . In this paper we extend this result to general graphs by proving that the cop has a winning strategy on provided for all but a few small values of ; this bound is best possible. We also consider replacing the edges of with paths of varying lengths.
Full work available at URL: https://arxiv.org/abs/1509.04701
Recommendations
Distance in graphs (05C12) Games on graphs (graph-theoretic aspects) (05C57) Games involving graphs (91A43) Positional games (pursuit and evasion, etc.) (91A24)
Cites Work
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Cited In (3)
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