Price of anarchy and an approximation algorithm for the binary-preference capacitated selfish replication game
DOI10.1016/J.AUTOMATICA.2016.10.002zbMATH Open1353.91024OpenAlexW2560519335MaRDI QIDQ503156FDOQ503156
Authors: Seyed Rasoul Etesami, Tamer Başar
Publication date: 11 January 2017
Published in: Automatica (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.automatica.2016.10.002
Recommendations
price of anarchyoptimal allocationpotential functioncapacitated selfish replication gamepure Nash equilibrium (NE)quasi-polynomial algorithm
Analysis of algorithms and problem complexity (68Q25) Resource and cost allocation (including fair division, apportionment, etc.) (91B32) Noncooperative games (91A10) Games involving graphs (91A43)
Cites Work
- Algorithmic Game Theory
- Worst-case equilibria
- Selfish Routing in Capacitated Networks
- Potential games
- A Dual of Dilworth's Decomposition Theorem
- Congestion games with player-specific payoff functions
- On the impact of combinatorial structure on congestion games
- The complexity of pure Nash equilibria
- Tight Bounds for Selfish and Greedy Load Balancing
- A decomposition theorem for partially ordered sets
- Network formation and social coordination
- Selfish caching in distributed systems, a game-theoretic analysis
- Cache me if you can: capacitated selfish replication games
- A Game Theoretic Approach for Efficient Graph Coloring
- Efficiency loss in a network resource allocation game: the case of elastic supply
Cited In (5)
- Selfish caching in distributed systems, a game-theoretic analysis
- Cache me if you can: capacitated selfish replication games
- Complexity and approximability of optimal resource allocation and Nash equilibrium over networks
- Price of Anarchy for the N-Player Competitive Cascade Game with Submodular Activation Functions
- Cache me if you can: capacitated selfish replication games in networks
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